Register for O3DECon - Open Source Collaboration in Gaming

Kristin O'Connell

We Need More Open Source Collaboration in Gaming!


Current choices of 3D engines are okay, but they could be better. Top-quality 3D engines are as complex as operating systems. They take a long time to build, necessitate a huge investment, and require specialized knowledge and integration experience across a range of technology areas. We can do the same for 3D engines that Linux did for operating systems.


Join us at O3DECon, the official conference of the O3D Foundation, gathering the developers and community leaders working to make an open source, fully-featured, high-fidelity, realtime 3D engine for building games, simulations and more available to every industry! 


Attend LIVE October 11-12 in Los Angeles, CA or virtually from anywhere to:

  • Create reliable and secure open source code and accelerate development through collaboration
  • Support and sustain dependable projects within the O3D Foundation
  • Build a vibrant upstream community


Sessions Highlights include:


Plus, join us for a full day of workshops on Oct 11:

Health & Safety.


In-person attendees will be required to be fully vaccinated against the COVID-19 virus and wear a mask while onsite at the event. Additionally, all attendees will need to comply with all on-site health measures, in accordance with The Linux Foundation Code of Conduct.


To learn more about what is being done to keep our in-person event attendees safe, visit the Health & Safety webpage and read our blog postYou can also view our video Q&A with Dr. Joel Selanikio, a physician, former CDC epidemiologist and outbreak investigator, and consultant epidemiologist to the DC Department of Health and FEMA for the COVID-19 response.