Register for O3DECon - Open Source Collaboration in Gaming
Kristin O'Connell
We Need More Open Source Collaboration in Gaming!
Current choices of 3D engines are okay, but they could be better. Top-quality 3D engines are as complex as operating systems. They take a long time to build, necessitate a huge investment, and require specialized knowledge and integration experience across a range of technology areas. We can do the same for 3D engines that Linux did for operating systems.
Join us at O3DECon, the official conference of the O3D Foundation, gathering the developers and community leaders working to make an open source, fully-featured, high-fidelity, realtime 3D engine for building games, simulations and more available to every industry!
Attend LIVE October 11-12 in Los Angeles, CA or virtually from anywhere to:
Sessions Highlights include:
Plus, join us for a full day of workshops on Oct 11: |
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